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Computing

Curriculum Rationale

Progression document

St Dominic's Computing Curriculum Statement

Pupil views of Computing at St Dominic’s

 

What do our pupils think about computing at St Dominic’s?

Pupils were invited to share their views on computing at St Dominic’s through a pupil voice discussion in March 2022 and this is what they told us:

-100% of pupils enjoy the computing curriculum!

-When asked about the future, pupils said that computing lessons will help them throughout life and with their future careers. Some careers involved authors, teachers and a researcher which all involve work online.

-All children said that their teachers help them in lessons and that they make the learning fun.

-Pupils said that they know exactly who to talk to if they have any issues online, in school and at home.

 

What improvements do the pupils want to see in computing at St Dominic’s?

-Pupils said that they believe online safety is very important and even though we continuously teach online safety at St Dominic’s, the children suggested that they would like even more lessons and activities!

-Pupils would like more lessons on software such as Google Docs to practise touch typing and increasing fluency and precision when typing work.

Year 2

Year 2 have been using 2Sequence to make music and they have been using the line tool in 2Paint to create pictures in the style of Piet Mondrian.

Year 3

Year 3 have been learning about Spreadsheets. The children have explored how various spreadsheet tools can help us, and have enjoyed using their knowledge of cell addresses to make pictures.

Year 4

Year 4 have been busy using formula wizard and formatting cells through 2Calculate.

Year 5

Year 5 have begun calculating formulas in 2Calculate as part of their Spreadsheets unit. They have been thinking about real-life problems and situations that we may use spreadsheets and formulas, and will begin using the counting tool.

Year 6

Year 6 are using 2Code to create their own game. They are learning how to 'debug' and edit their code.

Children created a game for each other to play that helped them to learn about keeping safe online. Children had to navigate around the symbols, collecting the 'safe' ones and avoiding the actions they knew were not right.

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